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2
Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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1 comment
by
High_Quality_Dick_Pics
2
Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
(
files.catbox.moe
)
2 comments
by
High_Quality_Dick_Pics
2
Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
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2 comments
by
High_Quality_Dick_Pics
2
gaming
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Kotaku Claims Call Of Duty Trans Bullets Is A Bug In Latest Crazy Left Wing Conspiracy
(
fandompulse.substack.com
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comment
by
CLubbr3X
2
Gaming
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Parkour sensor for bracing against walls and stuff dynamically, this is also the base of picking up items/holding weapons correctly at assigned locations (by handle and not just pivot point)
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files.catbox.moe
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2 comments
by
High_Quality_Dick_Pics
2
Gaming
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Redid my rig, made some more animations, brought it into unity - doing stuff with enemy AI and parkour AI
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files.catbox.moe
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2 comments
by
High_Quality_Dick_Pics
1
Gaming
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Showing off the coolness of my KLEP AI. It dynamically updates the knowledge it has based on the available behaviors (think layers but for AI), this lets me hot swap user controls between agents.
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img.gvid.tv
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by
High_Quality_Dick_Pics
2
gaming
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A question for @High_Quality_Dick_Pics, what is the faction premise of your game?
(
self
)
4 comments
by
x0x7
2
Gaming
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Base line functionality has been move to KLEP. WASD to move, QE to rotate around a selected cell, zoom in/out with mouse wheel, interup camera transition by moveing during transition.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
2
Gaming
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Caravans now give wealth and population to cities they trade with. Other thoughts in comments/where its going/what im working on now.
(
files.catbox.moe
)
3 comments
by
High_Quality_Dick_Pics
2
Gaming
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Towns now generate caravans to trade with other towns, they transfer wealth and people, using A* with terrain effecting the g-score. Towns now save town data.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
2
Gaming
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Can now get quests in towns and it force spawns dungeons on the overworld map, which you can enter.
(
files.catbox.moe
)
2 comments
by
High_Quality_Dick_Pics
2
Gaming
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KLEP Explained: EXECUTABLES! They do the things - Part 7 of the Symbolic AI Series
(
www.youtube.com
)
comment
by
High_Quality_Dick_Pics
2
Gaming
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Rewrote the whole overworld generator code.
(
files.catbox.moe
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2 comments
by
High_Quality_Dick_Pics
2
Gaming
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had to learn some illustrator and trim line in Ae, but i think this will look WAAAYYYY better for the hex tiles to spawn in.
(
files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Hex transition in with "forest" subtle animation using animation diffusion. I dont know how well it will read at a distance, not super happy about it but lol, i dunno.
(
files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Took me about a day to relearn comphyUI, workflow is in the meta data, just modified the basic workflow by adding FILM (frame interpretation for large motion) node
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files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
2
Gaming
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Added a desolve shader that kills the object after x amount of time. this keeps the game area clean and the rigidbody math low. Should my test cube be a Kaiju?
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files.catbox.moe
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comment
by
High_Quality_Dic_Pics
2
Gaming
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Had to make a video showing the old KLEP system, KLAP (Key lock action process) - this is 2 ai agents that trade keys to know the location of a bucket to refill their spray bottles.
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files.catbox.moe
)
comment
by
High_Quality_Dic_Pics
2
Gaming
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Lame but good; got tired of not knowing what keys were in my neuron, so i wrote an editor script to display the buffer/current keys.
(
files.catbox.moe
)
2 comments
by
High_Quality_Dick_Pics
2
Gaming
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Bouncing ideas off of people: What do you all think about doing a game night?
(
self
)
9 comments
by
x0x7
2
Gaming
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Npcs now populate buildings and a "deep dive" npc window an open, very broken, nothing works, but its in place.
(
files.catbox.moe
)
2 comments
by
High_Quality_Dick_Pics
2
Gaming
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You can now zoom into city districts, select buildings (for npc stuff), see the name of the districts, see what traits the district has, so on ... Next step is NPC's.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
2
Gaming
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Different Noises - perlin - caustic - marble - wood
(
files.catbox.moe
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2 comments
by
HighQualityDickPics
2
gaming
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Roads!
(
files.catbox.moe
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5 comments
by
HighQualityDickPics
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Gaming
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Warhammer 40,000: Boltgun - Words of Vengeance is Free on Steam
(
www.indiegamebundles.com
)
comment
by
Jelimanm
1
Gaming
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Dubzzz's 5-Minute Design Assembly #5 Map12 - Stroller Speedrun in 0:23 [Doom 2]
(
www.youtube.com
)
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by
x0x7
2
gaming
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Larry Fink Comes for Geralt of Rivea
(
arkhavencomics.com
)
comment
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carn0ld03
2
gaming
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The Fallout Of Xbox's Cuts Is Brutal
(
www.youtube.com
)
comment
by
carn0ld03
1
Gaming
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Dr. Robotnik's Ring Racers - Doom Mod Madness
(
www.youtube.com
)
comment
by
x0x7
1
Gaming
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DOOM In A Submarine | DOOMED LUNG
(
www.youtube.com
)
comment
by
x0x7
2
gaming
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I recommend: 2023 | This Year in Videogames
(
www.youtube.com
)
comment
by
carn0ld03
2
gaming
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Xbox is ending support for unauthorized controllers
(
nichegamer.com
)
comment
by
carn0ld03
1
Gaming
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Dice Chess
(
dicechess.com
)
comment
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x0x7
1
Gaming
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I Can't Believe I Missed This Mesmerizing Puzzle Game! - Tandis
(
www.youtube.com
)
comment
by
x0x7
1
Gaming
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Vytaan plays The Golden Souls Remastered - part 1
(
www.youtube.com
)
comment
by
x0x7
2
gaming
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YouTube star, Danny O'Dwyer, known to his audiences as NoClip rescues old video game tapes from landfill
(
www.gmx.com
)
comment
by
carn0ld03
1
gaming
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The First Berserker: Khazan demo is so Hard( i raged)
(
www.youtube.com
)
comment
by
mortuss
1
Gaming
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Cringe "Intergalactic" Trailer Just Ended Naughty Dog As Gamers Reject Their Woke Virtue Signaling
(
www.youtube.com
)
comment
by
HighQulaityDickPics
1
Gaming
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Were you not making a video game? AKA Dev log 1.0?
(
self
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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How Video Games Sold the American “War on Terror” (2:43) ~ uncivilized
(
www.youtube.com
)
comment
by
JasonCarswell
1
Gaming
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Portals now spawn in rooms, colors change based on function. green is enter, blue is down one, and red is enemy.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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OMG, i jumped the gun. Nothing works, went back, finally looked at what i was doing, now i have human IK rig working with the test mob. holy sh*t that was F'ed up to set up. But its done, i know what i did wrong. i now have that power. I have to reanimate everything
(
files.catbox.moe
)
2 comments
by
High_Quality_Dick_Pics
1
Gaming
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Figured out what i was doing wrong for the import/export no pants dance from Maya to Unity for my animations. thats 4 days down the drain fixing basic errors. feels bad man.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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KLEP enabled CHR_CTRL -> twin stick, 3rd person view, 1st person, RTS - all bound to middle mouse click. Hot swappable AI, works with any other KLEP enabled agent.
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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Reworked the dungeon script, taught myself the shader graph a bit
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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Smoothed out the pathfinding, but with a look ahead mechanic so it will look not at the closest point of the path, but the closest valid point to the target.
(
files.catbox.moe
)
1 comment
by
High_Quality_Dick_Pics
1
Gaming
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Basic pathfinding with A* through the dungeon. Now i can smooth it out with some steering behaviors n shit.
(
files.catbox.moe
)
3 comments
by
High_Quality_Dick_Pics
1
Gaming
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Tile painter is done, surround your deadly traps with your favorite wifu Mosaic
(
files.catbox.moe
)
comment
by
High_Quality_Dick_Pics
1
Gaming
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Klep Enabled User Control and Various Other Data. More In The Comments.
(
files.catbox.moe
)
1 comment
by
High_Quality_Dick_Pics
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