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2
Videos
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Photography is 50% trial and error
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files.catbox.moe
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Silvdi
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music
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The Temple Of The King - Rainbow
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files.catbox.moe
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1 comment
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dwb
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memes
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commie faggot
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files.catbox.moe
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Dismiss
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whatever
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smart
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files.catbox.moe
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bookmarked
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videos
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A Glimpse Into the Near Future of America
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files.catbox.moe
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rvnender
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wildlife
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Blue butterfly
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files.catbox.moe
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lonelysadbitch11
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women
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Back to the kitchen.
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files.catbox.moe
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Jelimanm
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Funny
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Her right arm
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files.catbox.moe
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1 comment
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imtring
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Gaming
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Wormhole to opening level
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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kikes
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We don't hate them enough...
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files.catbox.moe
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1 comment
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koleslow
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whatever
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Dr. Demetre Daskalakis, former director of the CDC's National Center for Immunization and Respiratory Diseases.
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files.catbox.moe
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Lilchowmein
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Jailbait
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Side profile
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files.catbox.moe
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1 comment
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newzee
1
clusterbglitches
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Even clankers can't escape this bullshit
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files.catbox.moe
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whated
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Gaming
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You can now click a portal, spawn in a unit, move it around the proc gen dungeon and jump from possessed unit to possessed unit.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
owned
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One of the greatest pajeet pwns in history, in full animated glory
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files.catbox.moe
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1 comment
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PrincessBananas
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Gaming
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Multi-Tiered rooms generate, floor patterns generate, hallways connect with Manhattan OR chessboard distances, doors spawn into divide choke points
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
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Gaming
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Ugh, still not 100% what i want. We got the RTS AI turning off when you possess a unit for 3rd/1st/top down views, turns back on when entering RTS mode. A* grid is now shown, turned off LOS path smoothing because LV-426 (AKA: reasons unknown). may put in collision avoidance now.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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AI_ART
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Latent space vs Image Space
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
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shitpostlitterbox
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doxxing dirtywhiteboy
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files.catbox.moe
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moonchance
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Gaming
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I havent post in a while, Lots of stuff going on under the hood in here. Not sure where to start the explination.
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files.catbox.moe
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1 comment
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High_Quality_Dick_Pics
2
news
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Spliced video of shooter being spotted in relation to Trump speaking
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files.catbox.moe
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Paneraiguy
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trump
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EVERYONE PRAY FOR TRUMP!!!!!!! HE NEEDS YOUR PRAYERS NOW MORE THAN EVER!!!!!! WWG1WGA!!!!!! GOD BLESS TRUMP AND GOD BLESS AMERICA!!!!! 🇺🇸 🇺🇸 🇺🇸
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files.catbox.moe
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1 comment
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koleslow
2
jews
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“Whoever comes to Vietnam never ever step foot into this shop.” That’s kinda the point, ya dumb yid.
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files.catbox.moe
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travjhawk
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Gaming
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You can now blow shit up.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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My 3rd person aim is perfection!
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
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Gaming
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You can now backflip off walls and then grab a 2nd ledge to backflip off of. Basic punching and kick is not shown because my animations sucks, but they are there.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
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Gaming
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Vaulting low cover is now doable, climbing up has been "fixed", there is still a bug that pushes my model up by n amount, but the collider is true so i dunno what is going on with that. good enough for now!
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files.catbox.moe
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1 comment
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High_Quality_Dick_Pics
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Gaming
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Pooping has been reimplemented
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files.catbox.moe
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3 comments
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High_Quality_Dick_Pics
2
Gaming
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PARKOUR! --- rolling, climbing along an uneven wall, jump (sort of) - lots of bugs to hunt tomorrow!
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files.catbox.moe
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High_Quality_Dick_Pics
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whatever
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Get owned you disgusting pajeet
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files.catbox.moe
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The_Wind_Cries
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Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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1 comment
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High_Quality_Dick_Pics
2
Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
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Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
Gaming
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Parkour sensor for bracing against walls and stuff dynamically, this is also the base of picking up items/holding weapons correctly at assigned locations (by handle and not just pivot point)
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
whatever
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If Trump is the best we get then we are totally fucked.
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files.catbox.moe
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GeneralXHD
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Gaming
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Redid my rig, made some more animations, brought it into unity - doing stuff with enemy AI and parkour AI
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
JAV
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A Cute Japanese Girl
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files.catbox.moe
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comment
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YoyoYop
2
Gaming
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Base line functionality has been move to KLEP. WASD to move, QE to rotate around a selected cell, zoom in/out with mouse wheel, interup camera transition by moveing during transition.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Caravans now give wealth and population to cities they trade with. Other thoughts in comments/where its going/what im working on now.
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files.catbox.moe
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3 comments
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High_Quality_Dick_Pics
2
Gaming
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Towns now generate caravans to trade with other towns, they transfer wealth and people, using A* with terrain effecting the g-score. Towns now save town data.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Can now get quests in towns and it force spawns dungeons on the overworld map, which you can enter.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
Gaming
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Rewrote the whole overworld generator code.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
2
Gaming
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had to learn some illustrator and trim line in Ae, but i think this will look WAAAYYYY better for the hex tiles to spawn in.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Hex transition in with "forest" subtle animation using animation diffusion. I dont know how well it will read at a distance, not super happy about it but lol, i dunno.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Took me about a day to relearn comphyUI, workflow is in the meta data, just modified the basic workflow by adding FILM (frame interpretation for large motion) node
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Added a desolve shader that kills the object after x amount of time. this keeps the game area clean and the rigidbody math low. Should my test cube be a Kaiju?
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files.catbox.moe
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High_Quality_Dic_Pics
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Gaming
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Had to make a video showing the old KLEP system, KLAP (Key lock action process) - this is 2 ai agents that trade keys to know the location of a bucket to refill their spray bottles.
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files.catbox.moe
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High_Quality_Dic_Pics
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Gaming
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Lame but good; got tired of not knowing what keys were in my neuron, so i wrote an editor script to display the buffer/current keys.
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files.catbox.moe
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2 comments
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High_Quality_Dick_Pics
1
shitpostlitterbox
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Doxxing Love240
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files.catbox.moe
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comment
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obiedge
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NiceModel
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Have not sculpted in about a year, lost a lot of skill. 1.5 hour study without a reference.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
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